Want to automatically switch to the selection tool after you create a brush? Many Source editing features will be available in Goldsource as well, such as displacements and instances. Sledge Public Beta Sledge is currently in beta stage, so it may be unstable and some features are missing. Please mark your post with the appropriate flair.
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Valve Hammer Editor - Valve Developer Community
Interlopers - Half Life 2 news and tutorials. It is open source, which means the source code is available to everybody to modify and improve. Some popular ideas include the following:. Future Possibilities Because Sledge is open source, the possibilities for future expansion are endless. Many Source editing features will be available in Goldsource as well, such as displacements and instances. Sledge Public Beta Sledge is currently in beta stage, so it may be unstable and some features are missing.
Friendly reminder to always backup your maps. Sledge has you covered for all this and editlr Source engine water types. Title for Portal 2 mod? Sledge is currently in beta stage, so it may be unstable and some features are missing.
Want to automatically switch to the selection tool after editpr create a brush? Submit a new text post. Sledge is a completely free and open-source replacement for Valve's Hammer Editor, with a focus on compatibility with the Goldsource engine. Sledge is currently in public betawhich means that there are still many changes being made and it will be updated often. Join the Discord chat! Map after compiling doesn't use the latest map version self.
Collaborative editing and multi-user support A plugin system and support for scripting Built-in support for version control systems like SVN and Git Powerful displacement editing worl A complete 'Sledge SDK' containing other editing and creation tools based on the Sledge code base Features in Sledge Runs on modern operating systems and graphics cards Can take advantage of multiple monitors Full support for Goldsource editing Reads and writes RMF, MAP, VMF files Complete compatibility with Hammer maps Proper decimal precision for sub-grid geometry Support for large maps Support for multiple visgroups per object Automatic visgrouping Improved texture browser filtering and display options A huge number of settings to customise to your liking Please mark your post with the appropriate flair.
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Valve Hammer Editor
Switching to Sledge will not be difficult for users who are familiar with Hammer. Weird Graphics bug with Area Portals self. It is built using modern frameworks hamjer libraries, and is tested on modern operating systems.
The current milestone is to fully support Goldsource editing. The editing process is almost identical to Hammer, the hotkeys are the same, as well as many of the screen elements and dialogs. Here you can post questions, get feedback, help others, or simply brag about your work!
Beta builds may be unstable. How to hurt a specific player? Prefer your background colours to be blue?
The purpose of Sledge is to offer advanced editing features from later versions of Hammer and other editors and make them available to all users, regardless of which engine they choose to use.
Submit a new link. Some popular ideas include the following: